The screen is too fucking BEEEG
The screen is too fucking BEEEG
Very cool concept. My only gripes are that full screen does nothing, and it takes too long to shoot. What it lacks in fluidity this game makes up for in art style, music and unique mechanics. I hope to see more from you in the future.(btw i recommend spam clicking to charge power rather than holding it down).
thank you so much for the feedback!
yeah i have some problems with the fullscreen-buttons on web builds for i tend to upload the same version of the game for both downloadable and html5, buut if i ever find a way to fix this i'll fix it for this game too ^^
The controls are too unorthodox to play this game effectively. If you made W the jump button it would feel a lot smoother. Also I feel the sword range is just a bit short and I wish you could swing your sword backwards when the enemies are behind you. Other than that this is a simple and functional game that I can see lots of people enjoying (personally not my taste)
an absolute masterpiece. i tip my hat to every beautiful bastard who helped make this. thank you for this awesome christmas gift
a classic
pretty cool game. its got good controls and mechanics. however it lacks flair and could use more interesting gameplay
this game is a bit boring for my taste at least. I've seen so many clicker games similar to this. although its somewhat an interesting experience for the first 5 minutes. also the art style ain't too shabby
really cool game and art style. I love the concept and how nicely this game feels to play with the amount of difficulty it has. plus its got a dope soundtrack. my only complaint is that the fullscreen button seems to do nothing
not bad. cool art choice accompanied by pretty cool music, and solid controls. would recommend making it more interactive with rolling(down) and more levels and bosses. other than that this game is pretty wicked. rock on man
gimmie money and ill make your wildest dreams come true haha
Male
Sin Space Engineer
that school
Hueco Mundo
Joined on 7/19/18